Tuesday, 8 November 2011

Week 10

Was able to solve last weeks problem after sending Marc a email to ask about it but I decided to re-create the facial bones (only the mouth) as I realised that I have accidentally moved the default location of the bones without pressing the "Autokey" button.

So it turn out fine and I was able to make expression with the Reaction Manger.

























 Facial Expression Chart

Week 9

Facial Rig/Bone/Morph in progress but came across some problems.

The main mesh still works fine with animation and such but the bone it has shifted from the mesh. Howler i still works and later the problem has been solved.


1. The facial bones can be at times seen moved away from the mesh but sill can function as if  nothing happens.
   

2.  My mesh cannot morph it comes to expression from the mouth.











3. Tested out morphing on one of the "heads", it turns out that instead of moving the facial expression, it moved diagonal as a whole.



Sunday, 23 October 2011

Week 8

Resubmission
- Re-rig character
- Re-skin
- Re-texture (Advised from Sandara to pick the other colour from my character colour com)
~ Added skin texture, painted more on the skin and face.
~ Changed t-shirt colour.


Monday, 17 October 2011

Week 7

Comments of changes:
- change colour con.
- Skinning a better version.
Milestone 03 - MSO3 - Character Modeling


Tuesday, 11 October 2011

Week 6


3D Modeling 

 Aim: To finish rigging and skinning.
This Week I was able to finish 3D modeling, UV and texture.

Realized that the texture (UV map needs to split) needs to change to prevent spilling.  



 

Thursday, 6 October 2011

Week 5


Looking Ahead to Week 6
- 3D character Modeling in progress (aims to complete on the weekend )


Milestone 02: Concept Art - Prop_Car - Week5




Milestone 02: Concept Art -  Character Turn Table - Week5



Sunday, 2 October 2011

Week 5


In Progress:
1: Prop - Car (old Volkswagen beetle)
2: Turn table with confirm colour fully rendered.(Already drawn, just need to fill it with colour)
3: Facial expression. (Just need to fill up the confirm colour)


Milestone 02: Concept Art - Prop_Crow bar - Week5







Milestone 02: Concept Art - Prop_Tow Truck's Chain Hook  - Week5








Milestone 02: Concept Art - Environment - Week5




Fully Rendered

3D Prospective adjustment

Milestone 02: Concept Art -Character Colour Con - Week5






Milestone 02: Concept Art -Facial Expression - Week5