Monday 28 November 2011

Week 13
Encountered Animation problem (Fixing in Progress)


- During animating the character with a walk cycle, only the Head and Left hand responded weirdly towards the animation. (below) The rest reacts properly.


- During  painting and testing the skin/rig, this problem did not occur. 


- It happened when I turned on my mesh after doing the initial walk cycle animation.




Week 12


Completed Modeling a new car. A seat Ibiza 1988. 





Sunday 20 November 2011

Week 11

Environment Milestone
Things to improve/change on:
- Remodel Car towards a more believable/realistic look. (Will also change the model of the car)
- Add more dirt,rust and damage to the car.
- Add Road
- Add random rocks around the area
- Change "Gas Sign" location to the top of the gas station
- Add Clouds
- Shift the camera to a lower angle and slightly to the right side to see more of the animation.

Tuesday 8 November 2011

Week 10

Was able to solve last weeks problem after sending Marc a email to ask about it but I decided to re-create the facial bones (only the mouth) as I realised that I have accidentally moved the default location of the bones without pressing the "Autokey" button.

So it turn out fine and I was able to make expression with the Reaction Manger.

























 Facial Expression Chart

Week 9

Facial Rig/Bone/Morph in progress but came across some problems.

The main mesh still works fine with animation and such but the bone it has shifted from the mesh. Howler i still works and later the problem has been solved.


1. The facial bones can be at times seen moved away from the mesh but sill can function as if  nothing happens.
   

2.  My mesh cannot morph it comes to expression from the mouth.











3. Tested out morphing on one of the "heads", it turns out that instead of moving the facial expression, it moved diagonal as a whole.



Sunday 23 October 2011

Week 8

Resubmission
- Re-rig character
- Re-skin
- Re-texture (Advised from Sandara to pick the other colour from my character colour com)
~ Added skin texture, painted more on the skin and face.
~ Changed t-shirt colour.


Monday 17 October 2011

Week 7

Comments of changes:
- change colour con.
- Skinning a better version.
Milestone 03 - MSO3 - Character Modeling