Tuesday 8 November 2011

Week 9

Facial Rig/Bone/Morph in progress but came across some problems.

The main mesh still works fine with animation and such but the bone it has shifted from the mesh. Howler i still works and later the problem has been solved.


1. The facial bones can be at times seen moved away from the mesh but sill can function as if  nothing happens.
   

2.  My mesh cannot morph it comes to expression from the mouth.











3. Tested out morphing on one of the "heads", it turns out that instead of moving the facial expression, it moved diagonal as a whole.



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